Telltale Games, Inc. is an American independent digital publisher founded in June 2004 as Telltale, Incorporated. Located in San Rafael, California, the studio includes designers formerly employed at LucasArts. It's business model revolves around episodic gaming and digital distribution, and it is best known for its various graphic adventure game series based on popular licensed properties.
Telltale Games was founded in San Rafael, California with the assistance of technology attorney Ira P. Rothken who provided initial seed capital, procured angel investments, and negotiated deals involving Bone, Sam & Max, GameTap, Ubisoft, and others which led to initial revenue, marketing, and development of the core episodic game technology.
Telltale Games was founded by Kevin Burner, Dan Connors, and Troy Molander. Both were a formerly of group of LucasArts employees. They have been working on Sam & Max: Freelance Police, a sequel to Sam & Max: Hit The Road, but was cancelled on March 2004.
Telltale Texas Hold'em was the first game created by Telltale Games on February 11, 2005, make to test the Telltale Tool, the in-house game engine. Soon, other games were made, such as Bone, based on Jeff Smith's comic book series. They also made CSI: 3 Dimensions of Murder.
Notable titles & series by Telltale include:
- Telltale Texas Hold'em
- Sam & Max Seasons 1, 2, & 3
- Wallace & Gromit's Grand Adventures
- Strong Bad's Cool Game for Attractive People
- Tales of Monkey Island
- Puzzle Agent
- Hector: Badge of Carnage
- CSI: The Video Game
- Law & Order: Legacies
- The Inventory
- Back to the Future: The Game
- Jurassic Park: The Game
- The Walking Dead: The Game Seasons 1, 2, & 3
- The Walking Dead: Michonne
- The Wolf Among Us
- Game of Thrones
- Tales From The Borderlands
- Minecraft: Story Mode - Season 1
- Minecraft: Story Mode - Season 2
- Batman - the Telltale Series
- Guardians of the Galaxy - the Telltale Series
- Batman - Season 2: The Enemy Within
- The Walking Dead - Season 4: The Final Season
- The Wolf Among Us - Season 2
Many of the games that have been developed by Telltale are released episodically. Several episodes, released together in a season, are released periodically through a certain timeframe, often concluding around half a year or so after the initial release.
Sometimes, new seasons of a game also come out, such as The Walking Dead.
Telltale, starting with the Walking Dead, has adopted a choice based style rather than a complete point and click adventure game. All of their titles following the Walking Dead Season One have used this system, including Minecraft: Story Mode.
All of their games (including Minecraft: Story Mode) are made using the in-house Telltale Tool engine, which uses the Lua scripting language and is multiplatform compatible.